Donkey Kong Koders – Early Delivery

We’re making a game using a mix of Power Platform and AI. It’s like a treasure hunt game with 2D graphics, and it will change and adapt based on user input preferences. We want each player to have a unique experience tailored to their joy.

Innovative Game Engine Development:

  • We’re using Power Apps to create a game engine for our treasure hunt.
  • The engine will make the game interesting by adding AI-generated content, making it more fun and dynamic.

AI-Powered Personalization:

  • We’re using AI (OpenAI) to customize the game for each player.
  • User get to select input to define the environment like:
    Character
    Door
    Floor
    Wall
    Sound track

C:

  • By using a guided selection process through chat, the user will experience a simple setup for the game.
  • The App will then connect to different AI services to generate a unique game world personalized for the player

Example of dialog:
1. Hi player “INSERT NAME”
2. Choose the Character from this list “Choose character 1-6”
3. What color Door do you want “INSERT COLOR”
4. What type of floor do you want to walk on “INSERT FLOOR PREFERENCE”
etc..

This will generate a PROMT for different AI services that we will store to Dataverse. At the end of our dialog you will be presented with a link to the game. When opening the game, it will load all of your preferences and create your unique experience.

Eventually we will connect it with High Score for competition etc.

One thought on “Donkey Kong Koders – Early Delivery

  1. We would like to know a bit more about the “why” and “what”, as you have a lot on the “how” to earn “show and tell”.

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