Community before code


The 8 bit bandits actively go out of their way to help other teams succeed. For us, ACDC is not just about what we build, but how we contribute along the way.

Andrew Bibby of BratwurstandBiscuits stopped by the 8 bit bandits camp where we had a chat about the challenges of integration to Minecraft.

There a lot of good online resources on how to connect and manipulate a Minecraft world, but most are geared towards local environments and simple installs. Taking it to the next level and integrating with AI clients, MCP servers, and Minecraft servers requires a lot of time consuming research, experimentation with a fair amount of frustration. Sharing our learnings was a two way street.

My discussions with Andy:

  • Key differences between Minecraft Java edition and Bedrock, and why we choose Bedrock for our project.
  • Setting up the open source Minecraft MCP server, how it was configured as a local MCP server connected to Claude, and what our strategy was to move this to a cloud based service.
  • Why prompting is important and is we learned the hard way and took 1 minute to lay down a single block to being able to build an entire structure in 5 minutes.
  • Our learnings using the Mineflayer API (a base component of the Minecraft MCP server)

This helped with some unblocking for their project, and Joe from their team kindly helped us back in kind later when they gave use a valuable tip that helped us move forward on an important feature of our project. Karma is alive and well at ACDC!

Helping another team move faster and avoid known pitfalls is exactly what the Community Champion badge represents to us. Showing up, sharing openly, and treating the community’s progress as a shared win. We hope these extra details give the judges the info they need to award us this badge!